Class DhApiRenderableBoxGroupShading
java.lang.Object
com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading
- Since:
- API 3.0.0
- See Also:
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
Directions will have different brightness similar to Minecraft blocks.void
All directions render with the same brightness.
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Field Details
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north
public float northnegative X -
south
public float southpositive X -
east
public float eastpositive X -
west
public float westnegative X -
top
public float toppositive Y -
bottom
public float bottomnegative Y
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Constructor Details
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DhApiRenderableBoxGroupShading
public DhApiRenderableBoxGroupShading()
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Method Details
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getDefaultShaded
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getUnshaded
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setDefaultShaded
public void setDefaultShaded()Directions will have different brightness similar to Minecraft blocks.
This is a good default for un-lit objects. -
setUnshaded
public void setUnshaded()All directions render with the same brightness.
This is best used for glowing objects like beacons.
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