Enum Class EDhApiLodShading
- All Implemented Interfaces:
Serializable
,Comparable<EDhApiLodShading>
,Constable
AUTO
ENABLED
DISABLED
ENABLED
DISABLED
- Since:
- API 2.0.0
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
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Enum Constant Summary
Enum Constants -
Method Summary
Modifier and TypeMethodDescriptionstatic EDhApiLodShading
Returns the enum constant of this class with the specified name.static EDhApiLodShading[]
values()
Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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AUTO
Uses Minecraft's shading for LODs.
This means if Minecraft's shading is disabled DH's shading will be as well. -
ENABLED
Simulates Minecraft's shading.
This is most useful for shaders that disable Minecraft's shading but still require shading on LODs. -
DISABLED
LODs will have no shading
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum class has no constant with the specified nameNullPointerException
- if the argument is null
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